Processes and provides audio data for other elements. Segments/Bars elements values depend on output from this element. All "Beat" variables are also provided by this element.
Specify the subtype of the audio provider.
Spectrum values output count.
If set, the second half of values are mirrored.
Specify times values are repeated across
Inserts zero values at the start and the end of the output.
Controls audio reaction smoothness.
Controls audio reaction smoothness. This is experimental property, very similar to
Spread of the filter to make individual values stand out.
Strength of the filter to make individual values stand out.
Incresing this will silence values of lower frequencies. (i.e. silences bass).
Boosts output values.
Frequency of the first spectrum value.
Frequency of the last spectrum value.
Controls spread of lower frequency values. Decreasing this value will make bass values more dominant on a spectrum.
Shifts output values forward/backward.
Controls "Beat" variables reaction smoothness.
Beat Range can be imagined as a "box" on audio spectrum bars, defined by left, right, bottom and top sides, as more bars lie inside a box - beat value increases.
Index of first spectrum bar (left of the "box") for beat detection. Setting lower value makes Beat react to bass more, higher value to treble more.
Index of last spectrum bar (right of the "box") for beat detection. Setting lower value makes Beat react to bass more, higher value to treble more.
Lowest spectrum bar value (bottom of the "box") for beat detection.
Highest spectrum bar value (top of the "box") for beat detection.
Input audio samples count for spectrum processing, defined as 2 to the power. (e.g. 2 ^ 10 = 1024)
Audio values output count, defined as 2 to the power. (e.g. 2 ^ 8 = 256)
Input audio sample count, defined as 2 to the power. (e.g. 2 ^ 8 = 256)